Mission 3: Navigate the mined tunnel.
Escape from the City of Doom through the Mined tunnel The objectives for the robot are to maneuver through a walled path which is mined while avoiding triggering the mines, and to exit safe and sound at the other end of the path. Triggering the mines will disable the robot.
The minefield will be populated with visible mines. Each mine is a 6"X6" white object which is sensible to the weight of the robot. The mines along the tunnel are very sensitive and will be triggered when any part of the robot, wheels or rear caster, touches then causing a light to turn on. The walls are visible but not mined but robots that crash on the walls will be disbaled. All judges decisions are FINAL.
Each attempt will end when the robot exits at the other end of the tunnel, when it triggers any mine in the path, or when it crahes onto a wall.
Scoring:
- 12 points for each feet traveled in the tunnel measured in a straight line from the entrance.
- 100 point for exiting safely at the other end of the mined tunnel and announcing.
- Program Style: Up to 20 points can be earned for uploading working code that successfully completes a mission. Program readability and documentation will be included in this score.