Competition
The 2007 competition will showcase five different missions.
- Three missions will involve programming the TU STORM robots. Each programming mission has its own playing field. Each mission makes emphasis on a set of tasks. All playing fields are 8'X8' in area: teams score points when their robots complete a prescribed set of tasks for each mission under specific time constraints.
- The design mission involves completing the complete CAD design in Inventor of a FIRST-class robot.
- The animation mission consist of producing 3dsMax animations of the three programming missions.
The programming missions are:
-
Dance the
Two-step.
The Two Step will consist of specific dance steps made by the robots on a dance floor. -
Navigate through the labyrinthic corridors of an ancient temple and retrieve a relic from its altar.
The altar area is marked by the white marbled floor which distinguishes it form the dark corridors of the temple. The objectives of this mission are to follow the decaying wall of the ancient temple, locate the santuary, pick up the relic and exit the temple. -
Escape from the City of Doom through the Mined tunnel.
The objectives for the robot are to maneuver through a walled path which is mined while avoiding triggering the mines, and to exit safe and sound at the other end of the path. Triggering the mines will disable the robot. -
Complete the Inventor CAD design of a TU-STROM-class.
The desing should include all the components and sensory capabilities of a TU-STORM robot.